"There was no nicer, more invested group of developers than the team on Concord," Miller says. "I honestly don’t understand ...
The PlayStation maker says singleplayer games are its strength, but it's not calling it quits on multiplayer after Concord ...
Sony closes Concord 11 days post-launch, citing live-service challenges; execs share insights to improve future game ...
Concord, a live service hero shooter from Sony-owned Firewalk Studios, has gone down as one of the biggest flops in ...
Sony president says that the PlayStation division needs to have more checks and gates to make sure another situation like Concord doesn't happen again ...
"With regards to new IP, of course, you don’t know the result until you actually try it," he said. "We probably need to have ...
Going forward in our first-party titles and third-party title we do have many different windows and we want to be able to select the right and optimal window so we can deploy them on our own platform ...
Sony is not giving up on single-player games despite investing a lot into live-service ... with the company “improving our live service game processes” and sharing lessons it learned from Concord‘s ...
Totoki stated that Sony is still learning how to navigate in the category of games-as-a-service and sometimes this will result in flops. With a new brand like Concord, you never know for sure if it ...