"There was no nicer, more invested group of developers than the team on Concord," Miller says. "I honestly don’t understand ...
Tim Miller hopes Amazon's anthology series will help viewers appreciate the "blood, sweat, and tears" Firewalk Studios put ...
The PlayStation maker says singleplayer games are its strength, but it's not calling it quits on multiplayer after Concord ...
Concord, a live service hero shooter from Sony-owned Firewalk Studios, has gone down as one of the biggest flops in ...
Sony is not giving up on single-player games despite investing a lot into live-service ... with the company “improving our live service game processes” and sharing lessons it learned from Concord‘s ...
Going forward in our first-party titles and third-party title we do have many different windows and we want to be able to select the right and optimal window so we can deploy them on our own platform ...
Sony president says that the PlayStation division needs to have more checks and gates to make sure another situation like Concord doesn't happen again ...
Totoki stated that Sony is still learning how to navigate in the category of games-as-a-service and sometimes this will result in flops. With a new brand like Concord, you never know for sure if it ...